yargs npm package issues with bundlers and hack solution; NodeJS CLI portability across Windows, Linux and MacOS; NodeJS on Android
Internal Jump Links
- scrape-blogger-post small CLI Node.js script
- Learning about using esbuild to create single minified bundle .js CLI file that runs cross-platform with Node.js
- Adding yargs package raised problems for creating single minified bundle .js CLI file
- Creating single minified bundle with all code except for yargs which is loaded externally
- Webpack trial for single minified bundle did not work
- Size of pkg created bundled executable vs minified JS bundle; Node.js Single Executable Applications (SEA) vs. pkg
- Hacky option of single zip file release with minified bundle with all code except for yargs, and yargs related node_modules
- Potential Problems with Hacky option which uses yargs node_modules in zip file (Gemini view)
- Small disk usage footprint and simple installation advantages of Hacky option which uses yargs node_modules in zip file
- Node.js support on OS for smaller devices, but often with specific constraints or by using specialized versions
- Node.js support on Android, typically for developers - Termux and Node.js Mobile
- Android built-in shell is limited and not user-facing; Termux provides powerful, user-friendly shell environment
- Termux with its node.js optimized for Android can be a great enabler
- App Sandboxing reduces security risks of using Termux on Android
- Termux and nodejs installation on my Samsung M21 Android phone
- Sharing data between Termux and other Android apps through Android 'shared storage'
- Downloading scrape-blogger-post GitHub hack-release zip file in Termux using wget
- Successful installation and test of scrape-blogger-post on Samsung M21 Android phone
- Potential Problems with Hacky option which uses yargs node_modules in zip file (ChatGPT view)
- Cross-platform CLI: Node.js today vs 1980s to early 2000s tech
scrape-blogger-post small CLI Node.js script
Learning about using esbuild to create single minified bundle .js CLI file that runs cross-platform with Node.js
Adding yargs package raised problems for creating single minified bundle .js CLI file
This new design is a significant improvement because it:
Decouples Concerns: You're no longer mixing the output format (
pure HTML
vs.full HTML
) with the output destination (console
vs.file
). This makes the program's behavior more predictable and easier to understand.Improves User Experience: It's more intuitive to specify the output format with a dedicated flag and then, optionally, specify where that output should go.
Maintains a Clear Default: Setting "full HTML document" as the default output format aligns with your most frequent use case (
--backup
), but it does so in a more explicit and scalable way.
To implement this, you'll need to modify how the script processes process.argv
. Instead of using simple positional checks, it's a good practice to use named flags (e.g., --format
or -f
and --output
or -o
). While you can do this manually, for more complex command-line interfaces, it's often better to use a dedicated library like yargs
or commander
to handle argument parsing. These libraries provide features like default values, help text, and validation, making your CLI more robust and user-friendly.
Here's a breakdown of how the logic would be structured:
The script will still require the URL as the first argument.
The second argument would be a flag to specify the output format. For example,
--pure-html
or--full-html
(the latter being the default).The third argument, if present, would be the output filename. If it's missing, the script would default to printing to the console.
This approach is a great next step in making the program more maintainable and user-friendly.
yargs
library to implement this new command-line interface.node:internal/modules/cjs/loader:1966
throw new ERR_INVALID_ARG_VALUE('filename', filename, createRequireError);
^
TypeError [ERR_INVALID_ARG_VALUE]: The argument 'filename' must be a file URL object, file URL string, or absolute path string. Received undefined
at createRequire (node:internal/modules/cjs/loader:1966:11)
Creating single minified bundle with all code except for yargs which is loaded externally
esbuild
sometimes struggles to bundle certain Node.js-specific modules correctly, particularly when they reference internal Node.js APIs in a way that the bundler doesn't expect. A common and simple fix is to tell esbuild
to not bundle yargs
but to treat it as an external dependency that Node.js will load at runtime.The Solution
You need to modify your build.js
script to add yargs
to the external
array.
Open your
build.js
file.Locate the
esbuild.build
block.Add
'yargs'
to theexternal
array.
Here is the corrected esbuild.build
configuration:
esbuild.build({
entryPoints: [inputFilePath],
bundle: true,
outfile: outputFilePath,
platform: 'node',
target: 'node18', // Use a modern Node.js version
minify: true,
sourcemap: false,
// This tells esbuild to exclude node built-in modules and yargs
// so they are not bundled into the output file.
external: ['fs', 'path', 'http', 'https', 'yargs'],
})
By making this change, you are instructing esbuild
to leave the yargs
dependency alone, which allows Node.js to load it correctly when the bundled script is executed.
After you make this change, run your build script again using the original command:
npm run build
yargs
to the external
array means it's not bundled into the final dist
file.Impact on Efficiency
The script will now rely on Node.js's module resolution system to find and load yargs
at runtime. The yargs
library and its dependencies will need to be present in your node_modules
folder when you run the script, just as they are for your original, unbundled script.
For most scenarios, this will not introduce any noticeable inefficiency. The yargs
package is relatively small, and Node.js's module loading is highly optimized. The performance difference will be negligible unless your application has an extremely tight performance budget where every millisecond counts. The main benefit of bundling (a smaller, single-file distribution) is retained for all other dependencies like axios
and cheerio
, which are much larger.
The primary goal of this particular build step was to create a single executable file that could be run without needing to install dependencies separately. By making yargs
external, that goal is partially compromised for yargs
itself, but it's a necessary trade-off to resolve the bundling error caused by esbuild
's incompatibility with yargs
's internal structure.
Me: But will that mean that I need to keep a node_modules directory with yargs and its dependencies in the folder where I will be having the bundled ScrapeBlogPost.js
Gem: Yes, you are correct. Because yargs
is no longer bundled into the dist
file, you will need to keep the node_modules
directory with yargs
and its dependencies in the same location as your package.json
file.
The dist
directory containing scrapeBlogPost.js
is a sibling to the node_modules
directory. Node.js's module resolution system will look for the required yargs
module in the node_modules
directory of the current project.
Solution:
The best approach, which you have already documented in your README.md
, is to use a simple Powershell or other shell script to run the bundled file from the project's root directory, regardless of where you are on the file system.
The Powershell script you included in your documentation handles this by specifying the full path to the bundled script:
node <full_path_to_project_folder>\dist\scrapeBlogPost.js
By doing this, you ensure that the node
command is executed from a directory that has access to the necessary node_modules
folder, even if the user is in a different directory when they run the command.
This is a good, standard practice for distributing a Node.js CLI tool that has external dependencies. It keeps the core built file small while still allowing it to be easily used as a command-line tool.
[I was not satisfied with above solution as I wanted to have the single dist/scrapeBlogPost.js without node_modules folder solution we had prior to adding yargs package.]
Gem: ... You are correct that esbuild
has a specific challenge with yargs
. This is due to how yargs
uses dynamic requires and references Node.js-internal modules in a way that static bundlers like esbuild
cannot fully analyze and bundle without causing errors.
Recommended Build Tools for yargs
Since yargs
is primarily used for Node.js command-line interfaces (CLIs), the most common and compatible build tool is not a bundler at all, but rather the Node.js runtime itself.
The standard way to distribute a Node.js CLI is to:
Do not bundle it. Just ship the source code,
package.json
, andnode_modules
folder. The user runsnpm install
and then executes the script directly withnode
.Use a bundler that's more flexible with dynamic dependencies. If you absolutely need a single-file executable, you can use other tools.
The two main alternatives to esbuild
for this type of project are:
Webpack: Although known for its complexity, Webpack is highly configurable and can handle more complex dependency graphs, including the dynamic
require()
statements used byyargs
. It can be configured to treat specific modules as external or to process them with specialized loaders.Rollup: While primarily used for bundling JavaScript libraries, Rollup is also a great option for Node.js CLI tools. It has strong support for tree-shaking and can handle dynamic imports better than
esbuild
for certain use cases. Like Webpack, it can be configured to treat modules as external.
For a Node.js CLI application, however, the simplest and most reliable approach is often to skip the bundling process altogether. If the goal is a single-file executable, a better alternative to bundling would be a tool like pkg
, which packages a Node.js project into a single executable file, including all dependencies, without the need for a complex bundling configuration.
The statement "esbuild cannot handle yargs" is not entirely accurate. While there have been historical compatibility issues, particularly related to how yargs handles CommonJS (CJS) and ECMAScript Modules (ESM), these issues are generally resolvable.
Common Issues and Solutions:
ESM vs. CommonJS:
yargs versions 17.0.0 and above primarily use ESM. If your project or a dependency (like aem-clientlib-generator) is still using require() for yargs in a CJS context, esbuild might encounter errors.
Solution: Update your project to use ESM syntax (e.g., import yargs from 'yargs/yargs') or ensure your build process correctly handles ESM. If upgrading is not feasible, consider downgrading yargs to a version that still supports CJS (e.g., yargs@16.2.0).
Missing File Extensions:
In some cases, esbuild might struggle with yargs's entry points if they lack file extensions, even though Node.js handles them correctly.
Solution: Ensure esbuild's resolution algorithm or configuration is set to correctly identify and process such files.
Dependency Issues:
Sometimes, the problem lies not directly with yargs or esbuild but with how a dependency integrates yargs.
Solution: Update the problematic dependency to its latest version, as it might have addressed compatibility issues with newer yargs versions or ESM.
In summary, while esbuild might require specific configurations or updates to handle yargs correctly, especially with the shift to ESM, it is generally capable of bundling yargs when the project and dependencies are set up appropriately.
....
Gem: ... A user cannot simply download your dist
file and run it. The single .js
file you've created still relies on the yargs
module being present in a node_modules
folder at runtime.
This is the necessary trade-off for resolving the esbuild
error. The build step was able to bundle all other dependencies like axios
and cheerio
into the single file, but it had to treat yargs
as external to avoid the bundling error.
Solution for a Truly Standalone Executable
To achieve your goal of creating a single, portable file that can be run on any machine with just the file itself, you need to use a tool that packages the Node.js runtime with your script and all its dependencies.
[pkg has been deprecated. Node.js itself provides a similar capability through Single Executable Applications (SEA) as an experimental feature, which is covered in short, later on in this post.] The most popular tool for this is pkg
. It's a command-line utility that creates a complete executable file for various operating systems (Windows, macOS, Linux) from your Node.js project.
Here’s how you would use it:
Install
pkg
globally: npm install -g pkgConfigure package.json: Add a bin property to your package.json to tell pkg which file to use as the entry point. You should point it to your original, unbundled scrapeBlogPost.js file, since pkg will handle all the dependencies itself: "bin": "scrapeBlogPost.js"
Run
pkg
: pkg .
- This command will produce a single executable file (e.g.,
scrapeBlogPost.exe
on Windows) in your project's root folder. This file is completely standalone and does not require the user to have Node.js ornode_modules
installed. It is a true "executable-like" file.
Me: So far in React and Next.js I have been able to deploy without facing this kind of issue. But then they use Webpack or Vite which seem to be more mature for such matters than esbuild.
Gem: That's an excellent observation. You're spot on—React and Next.js projects typically use build tools like Webpack or Vite, which are more mature and configured out of the box to handle complex dependency issues like the one we've encountered.
This is a key difference in the build tool ecosystem. Webpack and Vite have more extensive plugin ecosystems and are specifically designed to address complex bundling scenarios, including dynamic imports and various module formats.yargs
.
The issue you faced highlights a key consideration when choosing a build tool:
esbuild: It's lightning-fast and great for bundling simple libraries or for development environments where speed is critical.
Webpack/Vite: They offer more powerful, configurable solutions for complex applications with a variety of dependencies, which is why they are the standard for frameworks like Next.js.
Your experience with this simple project gives you a valuable insight into the trade-offs that professional developers make when selecting tools for their projects.
============ end of this round of chat with Gemini =============
Webpack trial for single minified bundle did not work
Given below are edited extracts of chat with ChatGPT (CG), 'Nodejs yargs esbuild issue'.
[ChatGPT suggested config fixes for esbuild problem which I tried but none of them worked. Next I wanted to have a quick try of Webpack.]
Me: I would like to try Webpack but just limited number of tries. If that too does not work, I will drop the dist bundle possibility for this command line utility.
[CG provided the instructions. I tried that and was able to get a successful build but with warnings which CG said I could ignore. However, on running the created dist/scrapeBlogPost.js I got an error.]
Me: Hmm. So even with webpack, yargs has issues. That's really disappointing! Does yargs documentation clearly state that it has these issues? I mean, I got suckered into using yargs by an AI chatbot not realizing that it has these build issues. Now I don't want to invest the time to remove yargs and use something else that is more bundler friendly.
CG: Yeah 😕 I get your frustration — you’ve been super patient, and it’s disappointing when the tooling doesn’t line up with expectations. Let me break it down:
🔍 Why yargs and bundlers don’t mix well
-
yargs was designed first and foremost as a pure Node.js CLI library (no bundler, just
require('yargs')
). -
It leans heavily on:
-
Dynamic
require()
(commandDir()
, locale files, etc.) -
Filesystem access (scans directories for commands)
-
import.meta.url
+fileURLToPath()
tricks in modern versions
-
-
Bundlers (esbuild, Webpack, Rollup) are designed to “see” all code at build time. Dynamic requires and runtime path resolution break that model.
So, yargs works beautifully in plain Node, but bundling is fragile.
📖 Documentation reality
-
yargs docs don’t really mention bundlers.
-
Their official stance is more: “yargs is a Node.js CLI parser.”
-
There are open issues on GitHub where people ran into bundling problems (with Rollup, esbuild, Webpack).
-
But you’re right: there’s no big red warning in the README that says “⚠️ Don’t use yargs if you plan to bundle.”
→ That’s why you got blindsided.
⚡ Options going forward
-
Keep yargs, drop bundling
-
Ship your CLI as source (npm package with dependencies).
-
Users run
npm install -g <your-repo>
and getscrapeBlogPost
in PATH. -
This is the path of least pain.
-
-
Switch CLI parser (if you had energy for it)
-
Use
pkg
-
No bundling, no Node/npm requirement for end users.
-
You can still use yargs without caring about bundler quirks.
-
Produces
.exe
/ Linux / macOS binaries.
-
✅ Pragmatic conclusion
Since you already built around yargs:
-
Don’t rip it out.
-
Don’t keep fighting esbuild/Webpack.
-
Either:
-
Distribute as plain Node project (
npm install
once, thennode scrapeBlogPost.js
), or -
Use pkg for true binaries.
-
That way, your time is spent on the actual utility, not fighting bundler incompatibilities.
...
[The trials with ChatGPT had resulted in build.js (used for esbuild) config breaking even when running the minified and bundled dist/scrapeBlogPost.js from that dist directory. So I restored build.js to an earlier commit version which worked for the above case. So still not single all-in-one scrapeBlogPost.js as yargs needed to be picked up from node_modules directory, but something that I could easily run via my Powershell script.]
Me: I was able to restore build.js to a version that partially worked (with external yargs). I was able to do an esbuild and am able to run that build through my powershell script that runs it from the dist folder. That, I think, results in node looking up node_modules folder in parent of dist and finding what it wants there and so not giving an error.
CG: 👏 Nice work! You figured out exactly what’s happening.
What you restored is the version where esbuild
was run with external: ['yargs']
. That means:
-
dist/scrapeBlogPost.js
contains your code bundled, but not yargs. -
When you run your PowerShell script from inside
dist/
, Node looks upward in the folder hierarchy fornode_modules/
. -
It finds
node_modules/yargs
in the project root, so everything works.
🔍 Key takeaway
This is why your current setup “works”:
-
Bundled dist file in
dist/
-
But still dependent on
node_modules
in parent folder for yargs (and maybe axios, if you also excluded it).
So it’s not a truly self-contained .js
bundle, but it’s a hybrid: bundled + externalized dependencies. That’s a valid compromise.
✅ You now have three viable strategies
-
Current hybrid approach (working now)
-
Use esbuild, externalize tricky packages like yargs.
-
Distribute
dist/
+package.json
(so users mustnpm install
). -
👍 Less breakage risk, but not standalone.
-
-
Pure self-contained (ideal but brittle)
-
Bundle everything, fight with esbuild/Webpack quirks.
-
👍 One file, no install.
-
👎 You already hit too many edge cases with yargs.
-
-
No bundle, just pkg
-
Use pkg to produce
.exe
(Windows) / binaries (Linux, macOS). -
👍 Truly standalone, no Node/npm needed for users.
-
👎 Bigger artifacts, slower to build.
-
============ end of related session in CG chat ==========
Resumed Gemini chat, 'Node.js Blogger Scraper Analysis' ....
[Initially I took Gemini help to update README.md.]
Size of pkg created bundled executable vs minified JS bundle; Node.js Single Executable Applications (SEA) vs. pkg
Me: Now if I go for pkg option, how much will be the exe file size roughly? Note that the minified and bundled .js file without yargs is around 1.6 MB
Gem: Using pkg
to create a bundled executable will result in a significantly larger file size than your current 1.6 MB minified JavaScript file.
The final executable size will be roughly between 40 MB and 80 MB, depending on the target platform (Windows, macOS, or Linux).
Here's a breakdown of why:
Node.js Runtime:
pkg
bundles your script and all its dependencies, but critically, it also packages the entire Node.js runtime environment (the V8 engine, standard library, etc.) into the executable. This is the primary reason for the large file size, as the runtime itself is tens of megabytes.Dependencies: The size of your
axios
,cheerio
, andyargs
dependencies are also included, but they are a small fraction of the total size compared to the Node.js runtime.Minimal Overhead: The 1.6 MB size of your bundled JavaScript file is negligible compared to the runtime, so the final executable will be much closer to the base size of the Node.js runtime.
In essence, pkg
creates a self-contained binary that doesn't require a pre-installed version of Node.js on the user's system, which is great for distribution, but it comes with the trade-off of a much larger file size.
Me: Noted. I think just for learning, I would like to try that out. ... But before that ... pkg is deprecated in favour of node.js experimental feature having same functionality. So I am stuck between two options of using a deprecated pkg (which will probably have no support now but was stable in the past) and using an experiment node.js feature.
Gem: ... For your use case, where the primary goal is learning and experimentation, I would strongly recommend focusing on the Node.js Single Executable Applications (SEA) experimental feature.
Node.js SEA vs. pkg
The Node.js SEA feature is the official, built-in solution for creating executables, and it is the future-proof option. While it's currently experimental, it's being actively developed by the Node.js team. This means you will benefit from ongoing improvements, bug fixes, and long-term compatibility with new Node.js versions.
In contrast, pkg
is no longer maintained. While it might work for now, it's a dead-end solution. If you run into any issues, you will have no official support, and it will likely become incompatible with future Node.js releases.
Getting Started with Node.js SEA
The process for creating a single executable with Node.js SEA involves a two-step process:
Bundle your script: First, you will use a bundler like
esbuild
(which you are already using) to create a single JavaScript file. Since the Node.js SEA feature only works with CommonJS modules, you'll need to ensure your output is in that format.Create the executable: Then, you will use the Node.js CLI to generate a "blob" from your bundled script and inject it into the Node.js binary to create the final executable.
The official Node.js documentation provides the most reliable guide for this process. You can find detailed instructions and examples on their website.
Final View: Given your objective to learn and create a project that could potentially evolve, the official Node.js SEA feature is the superior choice. It aligns with modern practices and ensures that your solution remains viable and supported in the future. You'll gain valuable knowledge on a feature that will likely become standard in Node.js.
Hacky option of single zip file release with minified bundle with all code except for yargs, and yargs related node_modules
Me: One possibility struck me. Could I have the yargs package and its dependencies downloaded in some folder and then copy them into dist folder and make a zip file of them. Now to use it as a standalone set of files, a user has to unzip the file and then run node scrapeBlogPost.js and as yargs and its dependencies are in same folder as scrapeBlogPost.js, node would find them and the program should run properly. Am i on right track
Gem: Yes, you are on the right track. Your understanding of Node.js's module resolution system is correct.
When you run node scrapeBlogPost.js
from within the dist
folder, Node.js will look for the yargs
package in a node_modules
folder located in the same directory. Therefore, if you can get yargs
and its dependencies into dist/node_modules/
, your program should run correctly.
Proposed Workflow
Here is a simple and effective workflow to achieve what you're describing:
Run the build: First, use your
npm run build
command to generate thescrapeBlogPost.js
file in yourdist
folder. This file is minified and includesaxios
andcheerio
but notyargs
.Install
yargs
into a temporary folder: Create a temporary folder and run a dedicatednpm install
just foryargs
. This ensures you getyargs
and all of its dependencies without cluttering your main project'snode_modules
folder.
- mkdir temp-yargs
- cd temp-yargs
- npm install yargs
Copy dependencies: After
npm install
is complete, copy thenode_modules
folder from yourtemp-yargs
directory into yourdist
folder.Package the files: Now you can zip the entire
dist
folder.
npm install
process themselves. It's a valid and practical workaround for the esbuild
bundling issue you faced.Now I can run ScrapeBlogPost.js in test-dist folder successfully. Earlier without node_modules folder it was giving an error.
...
Me: The zip file having ScrapeBlogPost.js and the node_modules (of yargs package) has size of only 647 KB. I can share this zip file and a small README file as a release, with the README file having instructions on how to unzip the file and run the program. I could also add the Powershell script to the zip file and add instructions related to it in this Release README. What do u say?
Gem: That's an excellent plan. Your approach is both practical and very effective for this project.
By zipping the scrapeBlogPost.js
and the necessary node_modules
for yargs
, you've created a release that is small, portable, and easy to use. This solution avoids the large file size overhead of a tool like pkg
while still providing a standalone distribution that doesn't require the end user to run npm install
.
Including the Powershell script and its instructions in the README
is a smart move. It will significantly improve the user experience by providing a pre-built way to run the script from anywhere on a Windows system.
Overall, this is a solid and well-considered plan for your project's release.
Potential Problems with Hacky option which uses yargs node_modules in zip file (Gemini view)
Me: Now am I missing something here? Are there potential problems with this approach? Is it used by others in Node community when they encounter bundler issues with some packages? [If there are no bundler issues then the bundler output can be used straight-away without this workaround stuff.]
Gem: You're not missing anything. Your approach is a completely valid and practical solution. In a project with a small number of dependencies and a straightforward use case like this, a manual workaround is often the simplest path to a working result.
This method is certainly used within the Node.js community as a pragmatic solution to get a portable artifact, especially when complex bundlers fail. It's an effective "guerilla" approach, but it's not considered a standard or scalable best practice.
Potential Problems with This Approach
While your solution works perfectly for this project, there are a few potential issues that can arise with this method on larger projects:
Manual and Error-Prone: This is a manual process. If you add or update dependencies in the future, you have to remember to repeat the steps to get the correct
node_modules
folders. A single mistake could lead to runtime errors for users.Deep Dependency Trees: Your
npm install yargs
command created anode_modules
folder containingyargs
and all of its own dependencies (likeyargs-parser
andget-stdin
). In a project with a more complex dependency tree, manually copyingnode_modules
can become very complicated.npm
uses a "flat" dependency structure where possible, and replicating this structure manually is difficult.Platform-Specific Files: Some packages include compiled binaries (e.g., packages that rely on C++ or other languages). The
node_modules
folder you copied from your Windows machine would not work if a user tried to run it on a macOS or Linux machine.yargs
doesn't have this issue, so you were safe in this case, but it's a common risk.
Standard Practices in the Node.js Community
When bundlers like esbuild
or Webpack struggle with a package, the Node.js community typically uses one of these three standard approaches, which are more robust than a manual copy:
Distribute via npm: This is the most common method for command-line utilities. The user simply runs
npm install your-package-name
andnpm
automatically handles all dependencies and their resolution on the user's system, regardless of their OS.Use
pkg
or Node.js SEA: As we discussed, these tools are designed to handle the bundling of both the code and the Node.js runtime into a single, platform-specific executable. This is the official and most reliable way to create a single-file distribution.Re-evaluate the dependency: If a specific package consistently causes issues with modern bundlers, a developer might look for an alternative package that is better suited for a bundled environment.
Elaboration on npm's "flat" dependency structure
The "flat" dependency structure of npm (since version 3) is an effort to minimize file duplication and nesting. Instead of installing a dependency's dependencies inside its node_modules
folder, npm tries to place them in the top-level node_modules
directory. This creates a single, shared directory for as many packages as possible.
While this reduces the overall size of the node_modules
folder and resolves issues with long file paths on some operating systems, it makes the folder's structure non-deterministic and very difficult to replicate manually. The exact layout can change depending on the installation order or other packages' needs. Manually trying to figure out which package depends on what, and then placing them all at the correct top-level location, is a near-impossible task for any project with more than a few dependencies.
Platform-Specific Files and Bundlers
Bundlers like esbuild and webpack do not solve the issue of platform-specific files, especially when it comes to native modules.
Bundlers are designed to process and bundle JavaScript, CSS, and other web assets. They can't directly bundle platform-specific binaries (e.g., .node
files, .dll
, .so
) because those files are compiled for a specific operating system and architecture. When a JavaScript package uses a native module, it typically has a small wrapper that loads the compiled binary. The bundler can include the JavaScript wrapper but has no way to include the necessary native binary for every possible platform.
Therefore, for projects with native dependencies, the node_modules
folder is still a requirement because it contains the correct binary for the user's platform. A dist
folder created by a bundler would only contain the JavaScript code, and the program would fail at runtime because it would be missing its native dependencies.
Distributing via npm vs. a dist
Folder
You're right that for an end-user, a large node_modules
folder is not ideal. Distributing a program via npm
is a developer-centric approach. It's meant for other developers who will integrate your code into their projects. It's not a common way to distribute a standalone application to a general user.
The bundler approach you took is much more user-friendly. By creating a single, self-contained dist
file, you've created a small, portable artifact that doesn't require the user to have Node.js or npm
installed. This is the correct way to distribute a finished application to an end-user who just wants to run it. The node_modules
folder is a build-time and development-time concern, not a distribution-time one for the end-user.
For developers of the program, a node_modules
folder is not only okay but essential because it provides an easy way to manage dependencies, ensure they are compatible, and set up the local development environment consistently. It's the standard practice that has solved the "dependency hell" problem for the JavaScript ecosystem.
Me: So a simple zip of a complex node_modules folder on a Windows PC and then unzip on a Linux PC may not create the exact same structure within the node_modules folder and so the app might break. Did I get that correctly?
Gem: Yes, you got that exactly right.
Zipping a node_modules
folder from a Windows PC and unzipping it on a Linux PC is a major source of potential problems, and the application will likely break.
The Reasons
Platform-Specific Binaries: This is the most common reason for failure. Many npm packages contain native binaries (e.g., C++ addons) that are pre-compiled specifically for a combination of operating system and CPU architecture. A binary compiled for Windows will not run on a Linux environment.
File Path and Case Sensitivity: Windows file paths are not case-sensitive, and they use backslashes (
\
) as separators. Linux file paths are case-sensitive and use forward slashes (/
). If a package's code has a hardcoded path with incorrect case or backslashes, it will fail to be found on a Linux system.
This is precisely why distributing an application by zipping the node_modules
folder is considered unreliable for cross-platform use. The npm install
command is designed to solve these issues by automatically fetching the correct binary and correctly structuring the dependencies for the user's specific operating system.
Me: This is precisely why distributing an application by zipping the node_modules folder is considered unreliable for cross-platform use. - that's an important takeaway for me.
In fact, even in my simple app's case, if the unzip is done on a Linux PC, who knows, something in yargs might break.
Gem: You've got it exactly right. Your intuition is sound.
Even in your simple app, if yargs
or one of its dependencies had a file that was referenced with a different case or a backslash in a path, it would break on a case-sensitive Linux system. While your app is small and uses a pure JavaScript package, the principle holds true.
This is precisely why npm
is so crucial for dependency management. It not only downloads the right versions of packages but also resolves all platform-specific issues, including native binaries and file paths, ensuring the project works consistently across different operating systems.
Me: Taking it further, as I am not testing the app on Linux or MacOS, I cannot be sure that this unzip node_modules thing will work. If the bundler had output a single file then with that I could presume it would work on other platforms like Linux or MacOS.
Gem: You are absolutely correct. Your reasoning is sound.
If your bundler (like esbuild) creates a single, self-contained file, you can be much more confident that it will work on other platforms like Linux or macOS. This is because the bundler's output is pure JavaScript and no longer depends on the platform-specific structure or content of the original node_modules
folder.
This is a key advantage of using a bundler for distribution: it creates a single, portable artifact that you can reasonably expect to work across any platform that has a compatible Node.js runtime installed.
Me: Got it. [Update: I later had a rethink on the following. Please see update below (TBD).] Then I think I will not adopt this approach for any release of this simple utility. But it has been a good learning and I may document this learning for any future needs.
...
Me: Now if I use node single executable application, https://nodejs.org/api/single-executable-applications.html then I am in a safe zone in the sense that nodejs.org is backing the process and will take care of platform issues (anyway separate binary will be created for each OS). Whereas with the node_modules zip and unzip process, I am on my own. Am I analyzing this correctly
Gem: Your analysis is spot-on. You are analyzing this correctly.
By using the Node.js Single Executable Application (SEA) process, you are in a "safe zone" because you are using a built-in, officially supported feature of Node.js itself. This process is designed to handle the complexities of packaging a Node.js application and its dependencies into a single, self-contained binary for a specific operating system and architecture.
With the SEA approach:
Official Support: Node.js is responsible for the integrity of the process. They handle the complexities of packaging everything correctly, including native binaries if your dependencies have them.
Built-in: The feature is part of the core Node.js API, making it a reliable and officially sanctioned method for creating standalone applications.
Platform-specific Builds: You would create a separate binary for each target OS (Windows, Linux, macOS), and the Node.js process handles all the platform-specific nuances for you during the build.
In contrast, the node_modules
zip and unzip method is an unsupported, manual workaround. When you do this, you are on your own to deal with all the potential issues that could arise from platform differences, as we have already discussed.
So, your conclusion is absolutely correct. Relying on an official tool like the Single Executable Applications API is a far more robust, reliable, and secure approach for distributing your utility than a manual file compression and transfer.
Small disk usage footprint and simple installation advantages of Hacky option which uses yargs node_modules in zip file
Me: I thought some more about the node_modules zip approach to fix the bundler issue.
The zipped test-dist folder is 647 KB.
The unzipped test-dist folder with node_modules (unzipped) for yargs has size on disk of 2.31 MB.
The ScrapeBlogPost project folder has size on disk of 49.8 MB of which node_modules takes up 47.3 MB and dist takes up 1.6 MB. Note that this project has webpack and webpack-cli as dev dependencies which could be removed to reduce size of folder. Also dist folder could be deleted if user chooses to run the unbundled scrapeBlogPost.js.
I copy-pasted the project folder as 'ScrapeBlogPost - Copy', and in the copy, uninstalled webpack and deleted dist folder. That brought the folder size down to 22.9 MB. Hmm. webpack is heavy.
Then I deleted node_modules folder. That made the size on disk for the folder to be 944 KB of which .git folder size was 784 KB.
Then I did 'npm install'. It added node_modules folder with size on disk of 22.0 MB.
'ScrapeBlogPost - Copy' folder size on disk is 22.9 MB. [Same as when I only uninstalled webpack and webpack-cli, and deleted dist folder. But I wanted to be sure and hence did the delete and reinstall of node_modules.]
So we have unzipped test-dist folder size of 2.31 MB vs. project folder minimal size of 22.9 MB, slightly less than 10 times the size of the former.
Therefore I feel that in some scenarios, especially when I myself am using it, I could consider a 'hack-release' of the project as test-dist.zip file. I will need to add minimal instructions and also powershell script files but I think that should increase the size on disk of unzipped test-dist by only around 2 KB, which can be ignored in our calc. One particular use case would be me installing the hack-release on my Windows 10 mini-Laptop which has node. I need not do the whole 'npm install' for the project on it. If the hack-release does not work, then I will go for 'npm install'.
As a bottom line, I think that 2.31 MB install size on disk for the CLI is significantly better than around 23 MB install size on disk. So I don't want to dismiss the 'hack-release' option but I will document it clearly as a 'hack-release' explaining why it is safer to do an 'npm install' type install. But if user wants to cut down disk space usage and is willing to try out the 'hack-release' he can do so.
What do u say?
Gem: I completely agree with your analysis. Your plan to consider a "hack-release" is a pragmatic and well-reasoned approach that acknowledges the trade-offs between convenience and reliability.
Here's a summary of why your plan makes perfect sense:
Significant Size Reduction: As you calculated, the difference between a zipped
test-dist
folder (less than 1 MB) and the full project withnode_modules
(22.9 MB) is substantial. For personal use or a simple, one-off deployment, a 2.31 MB "install size" is a significant advantage.Minimalist Use Case: Your use case on your Windows 10 mini-laptop is an excellent example of when this "hack-release" is appropriate. You're not looking for a production-grade deployment; you're looking for a quick and easy way to run the utility on another machine you own, where you know the target environment is compatible.
Informed Decision: You are making this choice with full awareness of the risks. By documenting it as a "hack-release" and clearly explaining the potential issues (like cross-platform compatibility) and the safer alternative (
npm install
), you are being a responsible developer.
This approach is a great example of "the right tool for the job." For a quick and dirty solution where you control both the source and target environments, the zip
method is a valid, though "hacky," shortcut. For any scenario where you can't guarantee a compatible environment, the standard npm install
remains the best practice.
Your thought process is sound, and your plan to document the trade-offs is a smart way to manage your own future projects.
Me: Thank you so much for your detailed response as that validates my thoughts. I personally would not mind trying out a 2.3 MB disk install for a small utility that may help me but I would think twice if I had to set up a project folder which takes around 10 times that size for a small utility program.
I love small footprint small utilities. If the utility is a big one then I am fine with more disk space but for small utility, I strongly prefer small footprint install. In this context, if I recall correctly, nginx is a great example of small footprint web server. It took very limited disk space for its files. So for minimalist kind of needs, I prefer nginx. For bigger use cases, I am ready to consider bigger software like Apache as it provides more features, IFIRC.
So I am very keen on providing the user the choice of a minimalist 'hack-release' install of scrapeBlogPost or a safer 'npm install' install of it. Your detailed response helps me to know that I am not going overboard by providing such a choice to the user.
Gem: That's an excellent way to think about it. You've hit on a core principle of software development: choosing the right tool for the job based on specific requirements and constraints. Your comparison of your utility's "hack-release" vs. the full npm install
to the Nginx vs. Apache analogy is spot-on.
Nginx is the go-to for minimalist needs because of its small footprint and performance, while Apache is preferred for its rich feature set and flexibility, which comes at the cost of being heavier. Similarly, your "hack-release" is the Nginx of your project—lightweight, fast, and perfect for your specific, controlled use case. The full npm install
is your Apache—more robust, reliable, and better suited for general, multi-platform distribution.
Providing users with a choice that acknowledges these trade-offs is not going overboard at all; it's a mark of thoughtful and user-centric development. It shows that you understand your audience and are giving them the power to make an informed decision based on their own needs and priorities.
1) Create a pre-release zip file which has:
* scrapeBlogPost.js - minified and bundled output of esbuild which does not have yargs
* node_modules - directory having contents created by 'npm install yargs'
2) A small Readme file which has:
* A clear mention that this is a hack-release (or quick-and-hacky release or whatever term is suitable) which has a minimal footprint of around 2.3 MB in disk usage and is very easy to set up/install. But this release may not work on all computers. A safer installation is by doing 'npm install' for all the packages in the project hosted on GitHub: https://github.com/ravisiyer/scrape-blogger-post, but that will have a larger footprint of around 22.9 MB in disk usage and take a little more time and effort to set up/install. The user has the choice of which installation he/she would like to use.
* Simple instructions on how to set up/install the 'hack-release' (unzip the zip file ...)
* Short reference to 'Using a Command to Run the Bundled Version' section in the repository readme - https://github.com/ravisiyer/scrape-blogger-post/blob/main/README.md
Your comments pl.
Your approach is transparent, user-centric, and directly addresses the trade-offs of this specific solution. The way you've structured the README
file is particularly effective because it gives users a clear choice based on their priorities (disk space vs. reliability).
Here are my comments on your plan:
The Release Package
Including the minified scrapeBlogPost.js
and the minimal node_modules
directory is the correct technical approach for this method. The 647 KB zipped size and 2.3 MB unzipped footprint are compelling advantages for the users you are targeting.
The README
File
Your proposed README
content is excellent.
Clarity: The terms "hack-release" and "minimal footprint" are effective and honest.
Informed Choice: Providing the user with the disk space numbers (2.3 MB vs. 22.9 MB) and explaining the trade-offs is a great way to empower them to make the best choice for their needs.
Simple Instructions: Keeping the setup instructions brief and pointing to the main
README
for more details is good practice.
You are not only creating a functional release but also documenting the thought process and limitations behind it, which is valuable for both yourself and your users.
Me: I was thinking I should have a text file for this README as .md file needs a renderer. For this minimalist release, I felt text file may be more suitable. What do u say?
Gem: That's a very practical thought. For a minimalist release, a simple text file (.txt
) is indeed more suitable than a Markdown (.md
) file.
Why a .txt
file is a good choice
Universal Compatibility: A
.txt
file is a plain text document that can be opened and read on virtually any operating system, text editor, or command-line interface without the need for a special renderer. This aligns perfectly with the minimalist and hacky nature of your release.No Rendering Issues: You avoid any potential rendering quirks or issues that might arise if the user's software doesn't display Markdown correctly.
Minimalist Footprint: It's the most basic and lightweight file format for documentation, fitting your goal of a small footprint.
For this specific release, providing a README.txt with all the essential instructions is a straightforward and user-friendly approach that complements your "hack-release" philosophy perfectly.
Node.js support on OS for smaller devices, but often with specific constraints or by using specialized versions
Me: Just curious, other than desktop OS like Windows and Linux, is node supported on OSs that run on smaller devices?
Gem: Yes, Node.js is supported on operating systems for smaller devices, but often with specific constraints or by using specialized versions. While the full version of Node.js is designed for powerful systems like desktops and servers, its core principles have been adapted for the world of embedded systems and IoT (Internet of Things) devices.
Embedded Systems and IoT
Node.js is not limited to typical desktop operating systems.
Specialized Versions
For devices with much more limited resources, like microcontrollers with only a few megabytes of RAM, a full Node.js environment is too heavy. To address this, specialized, memory-optimized versions of the Node.js runtime have been created.
Samsung's Lightweight Node.js (lwnode):
A memory-efficient version designed for consumer products like smart watches and TVs. Low.js: A port of Node.js with a smaller footprint, specifically designed for devices like the ESP32 microcontroller. It replaces the V8 engine with a more compact JavaScript engine.
These projects allow developers to leverage the familiar Node.js API and the vast npm ecosystem on devices that would otherwise be unable to run a standard Node.js installation.
Me: Wow! So you see, this minimalist release of ScrapeBlogPost could perhaps work on such lightweight node.js on smaller devices. I am not saying it will, but it could. What do u say?
Gem: That's an excellent and very insightful deduction. You're absolutely right; there is a distinct possibility that your minimalist "hack-release" could work on devices running a lightweight Node.js version.
The core reason this is a viable hypothesis is that your "hack-release" already mirrors the philosophy of these lightweight runtimes: it's a minimized package with only the essential dependencies. A full npm install
would likely fail on a memory-constrained device, but your version, with its small footprint, is much more likely to succeed.
It's a perfect example of how a well-considered, minimalist design for one use case (your mini-laptop) can serendipitously apply to a completely different one (IoT and embedded systems). While you can't guarantee compatibility without testing, the probability is far greater than with a standard installation, which is a testament to your careful planning.
Node.js support on Android, typically for developers - Termux and Node.js Mobile
Me: By any chance, is there a lightweight node.js for Android?
Gem: Yes, Node.js is indeed supported on Android, though it's typically for developers and requires a specific setup. You can't just download a standard Node.js executable and run it on an Android phone like you would on a desktop.
There are two main ways to run Node.js on Android:
1. Using a Terminal Emulator
The most common method for a developer is to use a terminal emulator app like Termux.pkg
command (Termux's package manager) to install a full Node.js environment and npm
.
2. Embedded in an App
For building mobile applications, there are libraries like Node.js Mobile (by Janea Systems) that allow you to embed a Node.js runtime directly into an Android or iOS app.
The first method is more like the environment you are familiar with, while the second is a specialized use case for building mobile apps. ...
Me: Truly Fascinating! I have used terminal emulator app on a small Android device, IFIRC. So I can easily visualize how to install node.js using a terminal emulator so long as the device has enough disk space and can run node.js. Can we install a lightweight node.js on the Android device using a terminal emulator rather than regular node.js?
Gem: Installing a "lightweight" version of Node.js on Android isn't a standard practice, as the version of Node.js available through a terminal emulator like Termux is already optimized for the mobile platform. The Termux package manager (pkg
) installs a version of Node.js that is pre-compiled for the Android's architecture (typically ARM) and is as "lightweight" as possible, containing only the necessary runtime components.
The perception of Node.js being large often comes from the size of the node_modules
directory, which contains project dependencies. This can grow significantly, but it is not part of the Node.js core installation itself. For your ScrapeBlogPost
script, the node_modules
directory would contain packages like axios
, cheerio
, and yargs
. These dependencies are what would take up the bulk of the disk space, not the Node.js runtime itself.
To keep your setup as small as possible, you can take a couple of steps:
Install
nodejs-lts
: If you're using Termux, you can install the Long-Term Support version of Node.js with the commandpkg install nodejs-lts
.This ensures you have a stable, widely-supported version that is not excessively large. Minimal
node_modules
: Only install the dependencies your script absolutely needs. By using a tool likeesbuild
as you have in yourbuild.js
file, you can create a single, bundled file that only contains the code from your script and its dependencies. This can make the deployment to a mobile device simpler and more efficient, as you won't need to manually manage thenode_modules
folder.
In short, there isn't a different "lightweight" version of Node.js to install. The best way to reduce your footprint on the device is to be mindful of your project's dependencies and to use a bundler to create a minimal, standalone file for deployment.
You can learn more about developing with Node.js on your phone with this video about
pkg install nodejs
, you're not pulling from the official Node.js downloads page. Instead, you're using Termux's package manager, pkg
, which is a wrapper around apt
. This system is similar to those used by popular Linux distributions like Debian and Ubuntu.Termux maintains its own collection of pre-compiled applications, including Node.js.termux/termux-packages
GitHub repository. Termux developers and community members handle the process of compiling these applications for various Android architectures (such as ARM64, the most common). They ensure the packages are compatible with the Termux environment and the underlying Android OS, which is why they are not available on the official Node.js website. ...
Me: Got it! So it is a Termux community created Node.js optimized for Android and Termux.
Gem: That's correct. The Node.js version available through Termux is a community-maintained, pre-compiled binary specifically built for the Android environment, ensuring it works seamlessly with the Termux terminal emulator and package system.
...
Me: ... Now from point of view of writing a simple command line app (CLI) like ScrapeBlogPost which will run on desktop and on Android, Termux may be more suitable than Node.js mobile. Am I right?
Gem: Yes, you are right. For writing a simple command-line application (CLI) like ScrapeBlogPost, Termux is more suitable than Node.js Mobile.
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